Tams and I recently went to a MM2 draft at The Gamer's Emporium, and it was a lot of fun. I didn't open anything of great value (though there was a Tarmogoyf, a Kiki-Jiki, an Ulamog, and a foil Vendilion Clique opened at the table), but the deck I put together was really fun to play. Take a look.
My first pick was a Sunlance, as my rare was of little value. I figured that good removal which fits into at least three decks was pretty solid. Artifacts were being passed to me in great number, and I thought I could get away with affinity. Once I got my second court homunculus and a frogmite almost last pick of pack one, I knew I was correct. As it turned out, someone else at the table was also drafting affinity, but they prioritized blue cards while I snapped up all the good artifacts. Throw in a couple of Narcolepsys and a Arrest, and my deck was a force to be reckoned with.
The one outlier of my deck was the Hearthfire Hobgoblin, but when the Izzet Boilerworks wheeled the table, I decided to include both.
I wasn't sure whether muldrifter, as a five drop, or Qumulox, as an eight drop would be castable with only 16 land in my deck, but as it turned out, I was generally able to play both by the time they ended up in my hand. At one point I cast both in the same turn, which felt fantastic.
Although I tried to draft fairly tight to my archetype, I did end up with a few off colour cards which I thought about playing.
Agony Warp might have been worth splashing for, and I'd considered splashing black for Duskhunter Bat, Vampire Lacerator, and Sign in Blood. I thought about running Electrolyze, since I was already in blue with red fixing, but at the end of the day consistency won out.
Agony Warp might have been worth splashing for, and I'd considered splashing black for Duskhunter Bat, Vampire Lacerator, and Sign in Blood. I thought about running Electrolyze, since I was already in blue with red fixing, but at the end of the day consistency won out.
I also had a number of artifacts which I decided to leave out, and that decision was a bit more difficult.
Leaving out the Skyreach Mantas was easier after I decided not to splash, as a 3/3 flyer for 5 just wasn't as good as the other things I had going, and ramping off the Cathodion seemed unnecessary since I intended to dump my hand, and extra mana would just go to waste, but I wasn't sure whether a 1/1 for 1 which left behind an artifact was good enough. It would have worked well with Myrsmith, but in the end I decided that triple Court homunculus and a copper carapace were enough one drops, and the rest of my deck was better.
Leaving out the Skyreach Mantas was easier after I decided not to splash, as a 3/3 flyer for 5 just wasn't as good as the other things I had going, and ramping off the Cathodion seemed unnecessary since I intended to dump my hand, and extra mana would just go to waste, but I wasn't sure whether a 1/1 for 1 which left behind an artifact was good enough. It would have worked well with Myrsmith, but in the end I decided that triple Court homunculus and a copper carapace were enough one drops, and the rest of my deck was better.
I ended up going 2-1, losing in the finals to some green jank, but I'm satisfied with my play, and the draft was really fun. I'd suggest you give this format a try. Also, look forward this Friday to our online Modern Masters draft, where hopefully we'll open a foil Tarmagoyf and never have to pay for a draft again.
Thanks for reading,
Thanks for reading,
-Step.
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